SUITS & SANDALS

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Area of Expertise

Product UX/UI and design systems for SaaS and complex digital products

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Make complex products easier to learn, use, and grow.

Suits & Sandals is a product UX/UI design agency for SaaS companies, digital platforms, portals, and organizations building sophisticated applications around complex workflows.

Abstract 03

What does a product UX/UI design agency do?

We help teams understand how people need to use a product, organize features and information around those needs, design clearer interfaces, and create systems that make the experience more consistent as the product evolves.

A product UX/UI design agency helps organizations determine how a digital product should work, how users should move through it, and how the interface should communicate actions, information, and system behavior.

The work can include

  • Product and user research
  • UX audits
  • Workflow and journey mapping
  • Information architecture
  • User flows
  • Wireframes
  • Interactive prototypes
  • Interface design
  • Data visualization
  • Usability testing
  • Accessibility considerations
  • Product design systems
  • Developer documentation and handoff

UX focuses on the structure, behavior, and usability of the experience. UI design focuses on how that experience is visually expressed and how people understand and interact with the interface.

The disciplines are closely connected. A polished interface cannot resolve a poorly structured workflow, and a strong user flow can still become difficult to use when the visual hierarchy and interaction patterns are inconsistent.

The problem

Product-design problems rarely live on a single screen.

A confusing interface may initially appear to be a visual problem. The page feels crowded. Important actions are difficult to find. Similar controls behave differently. Users need repeated training. New features make the product increasingly inconsistent.

But those symptoms often point to deeper issues. The workflow may reflect internal processes rather than the user’s mental model. Features may have been added without reconsidering the larger experience. Different teams may have designed separate areas of the product using different assumptions. The product may lack a shared system for navigation, hierarchy, interaction, and feedback.

Redesigning individual screens without addressing those underlying relationships can produce a cleaner interface without creating a clearer product. We look at the complete experience: what users are trying to accomplish, what information they need, how individual tasks connect, and how the system should support them over time.

Experience across multi-tenant applications, resource platforms, learning systems, assessment tools, portals, content ecosystems, and other complex digital experiences.

When this work is needed

The product works, but not as clearly as it should.

Ten patterns we see most often. Usually more than one at once.

  1. 01Routine tasks require extensive training.

    The product may be powerful, but basic workflows depend too heavily on institutional knowledge, documentation, or individual guidance.

  2. 02The interface has grown feature by feature.

    New capabilities have been added over time without reconsidering the navigation, hierarchy, terminology, or overall product experience.

  3. 03Different parts of the product feel unrelated.

    Separate teams, development cycles, or inherited interfaces have created inconsistent patterns, components, and visual systems.

  4. 04Users can complete a task, but not confidently.

    The interface may technically function while leaving people uncertain about what happened, what to do next, or whether they made the correct choice.

  5. 05Important information is difficult to interpret.

    Dashboards, tables, reports, assessments, and data-heavy interfaces may contain the right information without helping users recognize what matters.

  6. 06Several roles share one system.

    Administrators, operators, managers, contributors, customers, and other users may require distinct workflows within one shared system.

  7. 07Teams solve the same design problems repeatedly.

    Without reusable components and interaction standards, teams spend unnecessary time recreating patterns and resolving inconsistencies.

  8. 08The interface no longer reflects the brand.

    The company may have developed a stronger identity and digital presence while the product continues to feel visually and tonally disconnected.

  9. 09The product is preparing to scale.

    New features, customers, markets, teams, or platforms require a more systematic approach to product design.

  10. 10Something is not working, but the path is unclear.

    Feedback, support requests, analytics, and internal observation may reveal friction without identifying the underlying cause or the appropriate scope of change.

Product clarity happens at four levels.

A useful product must help people understand more than the appearance of an individual screen.

  1. 01Task clarity

    Users should understand what they can accomplish and which action will move them toward that outcome. That requires recognizable goals, clear calls to action, understandable terminology, relevant context, appropriate defaults, and visible next steps.

  2. 02Flow clarity

    Individual screens should connect into a logical sequence. Users need to understand where they are, how they arrived there, what information is required, what will happen after an action, how to correct a mistake, and how to leave and return to the process.

  3. 03Interface clarity

    Visual hierarchy and interaction patterns should make the product easier to interpret: navigation, layout, typography, components, forms, tables, data visualization, states and feedback, errors and validation, and responsive behavior.

  4. 04System clarity

    The complete product should behave consistently enough for people to build confidence and transfer what they learn from one area to another. That requires shared principles for component behavior, terminology, permissions, statuses, notifications, data presentation, interaction patterns, accessibility, and brand expression.

A product can succeed at one level and still struggle at another. Our work identifies where clarity is breaking down and creates a more coherent experience across the system.

Good product UX begins with the work users are trying to accomplish.

Organizations naturally think about products through features, departments, databases, and technical architecture. Users tend to think in terms of goals.

Users want to

  • Find a resource
  • Complete an assessment
  • Review their progress
  • Compare information
  • Make a decision
  • Manage a team
  • Resolve a problem
  • Submit a request
  • Understand what changed
  • Determine what to do next

Product UX translates the system the organization has built into an experience that supports those recognizable goals.

That does not mean ignoring technical, operational, or business constraints. It means organizing those constraints around a clearer understanding of how the product will actually be used.

Scope

What the work can include

The scope depends on the product’s maturity, complexity, existing interface, internal team, and the business need driving the engagement.

Understand the product, its users, and their workflows.

We develop a clearer understanding of the product, its users, and the workflows the experience needs to support.

The work may include:

  • Leadership and stakeholder interviews
  • User interviews
  • Existing-product reviews
  • UX audits
  • Analytics and support-feedback review
  • Competitive and comparative analysis
  • User-role definition
  • Journey mapping
  • Task analysis
  • Requirements and constraint mapping
  • Product-design recommendations

Our approach

How we approach product-design engagements

Not always strictly linear. The goal is to make discoveries before they become embedded inconsistently throughout the product.

  1. 01Understand

    We learn how the product works, what users need to accomplish, where friction occurs, and which technical or organizational constraints shape the experience.

  2. 02Model

    We organize users, roles, information, tasks, workflows, and product states into a clearer representation of the system.

  3. 03Prototype

    We translate the proposed experience into flows, wireframes, and interactive prototypes that teams can evaluate before implementation.

  4. 04Design

    We establish the interface, visual hierarchy, components, behaviors, and states needed to make the experience understandable and coherent.

  5. 05Systematize

    We identify reusable patterns and create a product design system appropriate to the scale and maturity of the application.

  6. 06Support

    We collaborate with engineering during implementation, review the developed experience, and help the product continue to evolve.

Outcomes

What stronger product UX helps you do

  1. Reduce friction in important workflows

    Help users complete tasks with fewer unnecessary decisions, interruptions, and sources of uncertainty.

    01
  2. Improve product adoption

    Make the product easier to understand during onboarding and easier to use without extensive training or support.

    02
  3. Increase confidence

    Give users clearer feedback about system status, completed actions, required information, and next steps.

    03
  4. Organize complex information

    Turn data, features, content, and system behavior into interfaces that help people recognize what matters.

    04
  5. Support several user roles

    Create distinct but coherent experiences for administrators, customers, managers, contributors, and other users.

    05
  6. Improve consistency

    Give product and engineering teams shared interaction patterns, visual standards, and reusable components.

    06
  7. Accelerate future design work

    Reduce the need to solve common interface problems from the beginning each time a new feature is introduced.

    07
  8. Align brand and product experience

    Create a clearer relationship between what the company promises and what users encounter inside the application.

    08
  9. Make development decisions more concrete

    Give engineering teams defined workflows, states, interactions, and component behavior rather than asking them to resolve major design questions during implementation.

    09
  10. Create a product that can evolve more coherently

    Establish systems capable of supporting new features, teams, users, and use cases without allowing the experience to fragment.

    10

A design system is more than a component library.

A component library collects reusable interface elements. A design system establishes the broader rules governing how and why those elements should be used.

Foundations

  • Color
  • Typography
  • Spacing
  • Grids
  • Elevation
  • Iconography
  • Motion
  • Accessibility principles

Components

  • Buttons
  • Inputs
  • Selectors
  • Tables
  • Cards
  • Navigation
  • Modals
  • Notifications
  • Charts
  • Filters

Patterns

  • Form completion
  • Search and filtering
  • Data entry
  • Editing
  • Approvals
  • Account management
  • Empty states
  • Error recovery
  • Onboarding

Documentation

  • Usage guidance
  • Component behavior
  • Variants and states
  • Content guidance
  • Responsive rules
  • Accessibility requirements
  • Development specifications

Governance

  • How new components are proposed
  • Who approves changes
  • How design and code remain aligned
  • How exceptions are evaluated
  • How the system is maintained

The appropriate system depends on the organization. An early-stage product may need a focused foundation and core set of reusable patterns. A mature multi-product organization may require more extensive documentation, governance, and coordination across design and engineering.

The goal is not to create the largest possible design system. It is to create enough shared structure to improve the product and the way teams work on it.

Questions

Frequently asked questions

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UX design focuses on how a product is structured and used. It includes research, information architecture, user flows, workflows, wireframes, interaction planning, and usability.

UI design focuses on how the product is visually expressed. It includes layout, typography, color, components, hierarchy, states, data presentation, and interaction details.

A successful product requires the two disciplines to work together.

SaaS product design is the process of planning and designing the experience of a software-as-a-service application.

It can include understanding users, organizing workflows, designing interfaces, prototyping functionality, testing concepts, creating a design system, and collaborating with engineering during implementation.

A product design system is a shared collection of principles, foundations, components, interaction patterns, and documentation used to create and maintain a consistent digital product.

It helps designers and developers reuse established solutions while giving users a more predictable experience.

A design system becomes particularly valuable when a product contains many repeated interface patterns, is being worked on by several designers or developers, serves multiple applications or tenants, or has become inconsistent as features have been added.

The system does not need to be enormous. Its scale should reflect the actual needs and maturity of the product team.

Yes. An engagement can focus on a specific workflow, part of the application, UX audit, interface system, or collection of high-priority usability issues.

We can also identify foundational changes that improve consistency without replacing every screen simultaneously.

Research and validation can be included when the engagement, access to users, timeline, and budget support them.

The approach may include stakeholder interviews, user interviews, workflow observation, analytics and support-data review, prototype testing, or structured feedback sessions.

Yes. We can integrate with internal product managers, designers, developers, subject-matter experts, and other stakeholders.

Our role can range from leading a defined product initiative to supplementing an existing team with UX, interface, prototyping, or design-system expertise.

Our primary role in custom software is product strategy, UX, UI, prototyping, and design-system development.

We typically collaborate with the client’s internal engineers or a specialized application-development partner responsible for the product’s technical architecture, back end, and implementation.

The exact deliverables depend on the project, but may include organized Figma files, responsive layouts, component specifications, states and variants, interaction notes, workflows, prototypes, design tokens, assets, and implementation guidance.

We can also participate in development reviews and QA to help the implemented product remain aligned with the approved experience.

The timeline depends on the number and complexity of workflows, user roles, research requirements, state of the existing product, depth of the design system, and engineering coordination involved.

A focused workflow or UX audit may be completed relatively quickly. A multi-tenant application, substantial redesign, or new product system may require a longer phased engagement.

Related expertise

This work often connects with

  1. Brand Positioning & Messaging

    Clarify the product’s value, audience, and story before translating those ideas into workflows and interfaces.

    01
  2. Website Strategy, UX & Development

    Create a marketing website that helps people understand and evaluate the product before entering the application.

    02
  3. Embedded Creative & Digital Services

    Add ongoing product, interface, design-system, website, and creative support as the digital experience continues to evolve.

    03

Relevant audiences

Who this work is for

  1. Platforms & Digital Products

    Brand and experience strategy for SaaS companies, software products, portals, and complex digital ecosystems.

    01
  2. Healthtech & Life Sciences

    Product and platform experiences for organizations balancing specialized workflows, technical information, and several stakeholder needs.

    02
  3. Technical B2B & Expert-Led Companies

    Digital-product and portal experiences for specialized organizations whose tools and workflows reflect substantial domain expertise.

    03
  4. Growth & Repositioning Brands

    Product experiences and design systems for companies whose digital offering has evolved beyond its original structure or interface.

    04

Selected work

Products that are easier to use and easier to evolve.

A few examples of product UX, interface design, and design systems for complex platforms and multi-tenant applications.

View all work

Showing 1 of 1 projects

  • 01
    GentleBeast Product Page

    Gentle Beast · Consumer Tech

    Giving dog owners more reason to trust the product

    • Product Design
    • Web Design
    • UX Strategy

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